﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class TestLoadScene : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        //AssetBundle assetBundle = AssetBundle.LoadFromFile(Application.streamingAssetsPath + "/scenes.unity3d");

        //SceneManager.LoadScene("TestScene");

        GameObject game = Resources.Load<GameObject>("Cube");
        GameObject game2 = Resources.Load<GameObject>("Cube");

        Debug.Log(game.GetInstanceID());
        Debug.Log(game2.GetInstanceID());
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
